Sector Gaming Machines 85% Online Gambling 72%
Topic Licence Requirements 85% Tax 42%
2026-03-13 12:04:45 · apintea@vixio.com
ID
2963841
GUID
f2110b526ec205fde397a61dfaa7025f

Classification

Sector
Gaming Machines (85%)

The update concerns regulatory fees and contributions for gaming licence holders across multiple gambling categories in Belgium, with specific mention of automatic gaming machines and differentiated licence classes.

Online Gambling (72%)

Low confidence — requires human review. While the decree applies to multiple licence classes (A, B, C, E, F1, F2), the specific mention of 'automatic gaming machines' and the €513 contribution for that category suggests Gaming Machines is primary, but the multi-category nature indicates Online Gambling or a broader regulatory framework may be secondary.

Topic
Licence Requirements (85%)

The update establishes new mandatory financial contribution amounts for gaming licence holders to fund the Gaming Commission's operational costs, which constitutes a change to ongoing licence conditions.

Tax (42%)

The differentiated contribution structure across licence classes and the requirement for Class E holders to submit equipment information represent administrative licence obligations.

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TITLE: Belgium Increases Gaming Commission Contribution Fees for Licence Holders in 2026 BODY: On 11 March 2026, Belgium's Federal Public Service of Justice issued a Royal Decree establishing the contributions that gaming licence holders must pay toward the operational, personnel, and establishment costs of the Gaming Commission (Kansspelcommissie) for the fiscal year 2026. Under Article 19, paragraph 1, fifth indent, of the Gaming Law of 7 May 1999, licence holders of classes A, A+, B, B+, C, E, F1, F1+, and F2 are required to fund the Gaming Commission entirely. The decree implements a 15 percent increase in annual contributions across all licence categories, justified by the Gaming Commission's rising operational expenses. Since 2018, contributions had remained unchanged despite significant cost increases: personnel costs rose 58 percent, rental expenses increased 39 percent, information technology development costs grew 68 percent, and legal advice costs rose 19 percent. The Gaming Commission's total recurring annual costs evolved from €4.7 million in 2020 to €8 million by 2026. The expenditure ceiling for 2026 was estimated at €9.18 million, creating a projected deficit of €1.44 million if contributions remained at 2025 levels. The 15 percent increase generates approximately €1.32 million in additional revenue, nearly eliminating this shortfall. The decree specifies differentiated contribution amounts for each licence class, ranging from €513 for automatic gaming machines to €25,398 for class A licence holders. Class E licence holders must submit information by 1 March 2026 regarding equipment and gaming production volumes. The decree takes effect on 1 January 2026 and applies to the entire fiscal year regardless of individual operator activity duration, ensuring equal treatment and predictable financial planning for the Gaming Commission.
  • Scraped:2026-03-13 12:04:45
  • Created:2026-03-13 12:04:44
  • By:apintea@vixio.com (46)